Defence Under Construction
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Our Ludum Dare 50 entry.
Version 1.0.4 changelog:
- Disabled mip maps on certain sprites.
- Configured the project to support WebGL.
Version 1.0.3 changelog:
- Pointer devices can now be used in tandem with a gamepad (Steam Deck trackpad).
Version 1.0.2 changelog:
- Fixed a bug where monsters could get stuck on coins.
- Fixed a bug where cursor would disappear on defeat.
- Fixed ending cutscene not being centered on the screen.
- Lowered the default volume of music.
- Made crosshair unlit so that it's visible in the dark.
- Removed vSync toggle on macOS to prevent the application from crashing.
Version 1.0.1 changelog:
- Fixed Wall Tower sprite not displaying correctly.
- Fixed application window not being resizable while in windowed mode.
- Fixed fullscreen and vSync toggles.
- Compressed some textures.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | JustMars |
Genre | Survival, Shooter |
Made with | Unity |
Tags | Atmospheric, Dark, Ludum Dare 50, Pixel Art, Real time strategy, Side Scroller, Singleplayer, Tower Defense |
Links | Ludum Dare |
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